G force racing products1/1/2024 If the Product or Parts are determined by Villers Enterprises Limited (SimXperience), in its sole discretion, to be defective and not meet the exclusions or other terms of this page, they will be repaired or replaced, at Villers Enterprises Limited’s sole discretionĪll warranty claims must be made directly with SimXperience and not a 3rd party reseller or system integrator. Packages arriving without a return number will be returned at the owners expense. All warranty claims require a Return authorization number. Products being returned for warranty must be shipped to the SimXperience factory by normal ground freight and must be properly packaged. Telephone support is not available for this item.ĭefective Items- SimXperience warrants this item to be free of defects in materials and workmanship for a period of 1 calendar year from the date of original consumers purchase. This product includes email based support. In the rare event of a product failure, we will promptly repair or replace the defective item in accordance with the following: Our goal is to create positive customer experiences. Simply contact our dedicated customer support team to request a return authorization number. In the rare event you experience an issue our standard 1 Year Limited Warranty protects your investment. Most SimXperience products are produced in an ISO 9000 certified facility meeting strict UL, CE, ROHS and Microsoft standards. This software offers unbeatable ease of use, performance and immersion personalization. The SimXperience Stage Series of simulators is based on our industry leading, low latency, parallel tasking Sim Commander 3 motion engine software. However, not everyone will be immersed by the exact same criteria and some tweaks to the motion profiles may be required to achieve near perfect immersion for a particular individual. We go to great lengths to ensure that each motion profile created meets a strict criteria that focuses on the reduction of these "negative motion cues". ![]() The human brain will continually attempt to break the immersion by attempting to identify movements that are not to scale with real world movements or that were unexpected. However, it's not enough to simply create this immersion. Our unique combination of these techniques results in one of the most advanced and immersive simulations available anywhere at any price. Simple vibrating seat paddle simulators can create neither the muscle pressures or manipulate your sense of balance. Simulators that attempt to move the entire cockpit (wheel included) could only create these pressures if they were able to create the exact same G-Forces as the real vehicle AND sustain them. You can easily see how under braking, for example, that we can apply the same pressure to the muscles in your wrist and forearms as would be applied in an actual vehicle. The key to creating the properly scaled muscle pressures lies in the fact that we choose not to move the wheel and pedals, and only the occupant. We achieve this with the three concepts described above, emphasizing muscle pressures. that an actual vehicle can, therefore a simulator must fool the brain into perceiving these effects in an immersive manner. The fact is that no simulator can provide the full G-Forces, torque, etc. This concept is often applied in advanced Olympic training programs. ![]() Our simulators are designed to optimize the principles of kinesthesia and proprioception. Finally, we combine the the body pressure and sense of balance manipulation with kinesthesia (skeletal and muscle pressure manipulation). We combine this with minute body pressure cues by creating just enough roll and pitch to utilize your body weight to create these pressures. First and foremost we manipulate your inner ear / sense of balance to create a sense of motion. SimXperience simulators create the ultimate immersion by employing a variety of techniques.
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